The art team is responsible for the artisitic visuals of the game. The group is divided into three sections: 2D design, 3D design, and sound design.
2D Art Team:
2D has been responsible for all the flat images created throughout our progress, from the initial character designs, to the map creations, cutscenes, UI control, and mini game assets.
Members: (from left to right, back row) Matt O'Hara, Alex Larkin, Brooke Mitchell, Ross Karwath, Josh Self, (front row) Malia George, Ophelia Castellitto, Kira Shumski, Yukie Kushibiki, Sam Martin, Eli Calkins
3D Art Team:
3D has been responsible for the modeling of 2D assets made into 3D such as the characters, 3D animations and the maps.
Members: (from left to right) Ophelia Castellitto, Brady Emeigh, Yukie Kushibiki, Jett Raser, Sarah Parker, Ross Karwath, Matt Stein
Sound design has been responsible for the creation of the auditory aesthetics of the game between the musical accompaniments to the background noises that create ambiance.
Members: (from left to right) Brady Emeigh, Ross Karwath
responsible for artistic visuals for the game